Chestnut Lodge Wargames Group

Game Design with Disability in Mind 3: Colour Vision Deficiency (CVD)

  Colour Vision Deficiency (CVD) refers to the inability to tell the difference between certain colours or shades of similar colours. In a recent game, I watched a player struggle to interact with the game resources because of the colours and colour combinations used. The term ‘colourblindness’ can be misleading as the person can usually […]

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Game Design with Disability in Mind 2: Hearing Impairment

  Having been deaf in my right ear since birth, I have lived experience of hearing impairment . Hearing loss is the third leading cause of disability globally. Normal hearing is both frequency- and direction-dependent. Binaural hearing loss refers to the loss of hearing in both ears Monaural or unilateral hearing loss: refers to the […]

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Fog on the Somme (James Halstead): An Offside Report

Five phases were planned for the German Spring Offensive of 1918: Operation Michael (21 March – 6 April) Operation Georgette (9-29 April) Operation Blücher-Yorck (27 – 30 May) Operation Gneisenau (9-12 June) Operation Hagen (abandoned) In Fog on the Somme, James Halstead, has designed a board game simulation of the first ten days of the […]

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Game Design with Disability in Mind 1 General Considerations

    For the CWLG Game Design Weekend 1-2 October, 2022, I led a discussion on Game Design with Disability in Mind.  We covered consideration for people with hearing impairment, Colour Vision Deficiency (CVD) (the more appropriate term for what is often referred to as ‘Colour Blindness’), visual impairment, and intellectual disability. In this post, […]

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Milmud Editor’s Report 2022 [admin]

Golden Chestnut

This is the Milmud Editor’s Report 2022 for the CLWG Business Meeting on Saturday evening. Editor’s Report 2022 I’ve only managed to attend one CLWG session this year, largely because all my time has been spent moving house to the other end of the country. Articles by members Ten members wrote an article for milmud […]

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Robin Hood (2010)

A film review by Richard Hands A discussion about the 2010 Russell Crowe Robin Hood came up at Virtual Chestnut on June 14th 2022, and Jim Wallman mentioned he’d just very recently seen the film, and was ‘interested’ in my perspective on it. The implication was that he hadn’t thought highly of it. I must […]

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Grumpy Old Fart or Venerated Elder Sage? What legacy are we leaving for wargaming?: An Onside Report

Our pre-meeting gathering on 4 June 2022 included an organ recital: problems with double vision and teeth extractions (and that was just the presenters), and the drama of turning 60 and having your students realise you are old enough to be their grandad (not applicable to either of the presenters who are now well pass […]

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Terrorism as Tourism?

Just wondered how others might view this new offering on ‘experiences’: https://www.virginexperiencedays.co.uk/product/gunpowder-plot-experience-for-two-adults-two-children-peak?utm_campaign=1142818_2022-05-20_bau_gunpowder_plot&utm_medium=email&utm_source=Acorne%20Limited%20T%2FA%20Virgin%20Experience%20Days&dm_i=4SXJ,OHSY,2EZT8J,2ZVF9,1 I suppose as someone long interested in mass slaughter (i.e. warfare) I am perhaps least morally able to comment, but it does seem a bit bloody bizarre! At least it comes with a ‘Family Package’… What next, though – ‘The 9-11 Day Out […]

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Preview: The Wedding Gift

General Briefing for The Wedding Gift The Wedding Gift is a classic committee game for up to seven players. It is set in a fantasy world with approximately 16th/17th century levels of technology (less gunpowder and with a bit of real divinity that manifests itself very subtly). The King of a nearby nation (Dael Riata) […]

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