Chestnut Lodge Wargames Group

18Brass Online

18Brass This is a “blog post” pretending to be an onside report covering a possible railway investment game or megagame. I ran a session in October that I dimly remember. As I recall there was some scepticism over the need for such a game. We recognised that there were enough shenanigans and sharp practice involved […]

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Operation Water Cooler – A structured narrative card game

Game Aim I want to use a card game to assist my teaching Unit 32: Networked Systems Security to a Year 13 class (18 – 20 year olds). Educational aims a) familiarise the students with the 7 step model of a cyber attack b) engage the students with relevant cyber terms, concepts and keywords Teams […]

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Partir, c’est mourir un peu

(or how the French didn’t surrender after all, with a major twist at the end) The second game in what (spoilers?) now probably will be a series based on https://www.1940lafrancecontinue.org. An report of this game can be found at https://milmud.clwg.org/2020/06/france-fights-on-for-now. A quick recap of what went before: the French cabinet meets on June 16, 1940, […]

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STONK ONLINE – OPERATION BINGO V

Some our older readers will remember many WW2 battles fought on a tabletop with miniature tanks and, possibly, the origins of the wargame rules ‘STONK’. Over the years, these rules moved away from model terrain and toy tanks, and more towards a ‘real map’ and counter game, and from version 3 onwards was wholly designed […]

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EMU Wars: Onside Review – Deborah Southwell

Emu Wars is a landscape (map) -based game derived from real life events. In 1932, over 20,000 emus, large flightless birds indigenous to Australia, broke through the rabbit-proof fence on their annual migration to the coast. The emus saw the recently established croplands as a ‘tucker basket’, and the farmers saw the emus as dangerous […]

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Seize Warsaw – Offside thoughts by Mukul Patel

My role in this online game by Nick Luft, was as Chief of Staff to Deborah at 5th Panzer Brigade HQ. Communications. This game worked fine using Discord. The different channels worked fine or maybe fine. It took me a little while to get idea of the game, and it moved very fast, so I […]

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Game Critique: Urban Nightmare: State of Chaos

As part of a course on game design, I was asked to critique a game. I thought it may be of interest to other Military Muddlers. Urban Nightmare: State of Chaos (Game designer: Jim Wallman) is a megagame exploring how government and city authorities in the USA might respond to an emerging zombie apocalypse. The […]

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